AlthoughResident Evil 2’s remake tries to be as faithful to the original in terms of tone, design, and experience, there are a number of improvements present in the game. Moreover, Capcom has slipped in a few additional elements, likeHunk and Tofu, for fans to geek out over should they choose.
Even with a lot of content forResident Evil 2fans to explore, it appears that the game is hiding a few secrets that even Capcom is not ready to reveal. For example, some thorough digging through the game’s save files has revealed that Capcom put a character model for Chris Redfield in the game.
Strangely, theChris Redfield modelis based on his design fromResident Evil 7, which was a contentious re-design, to say the least. As far as the compatibility goes, everything seems to be in order, and modders can even play as Chris should they choose by visiting theResident Evil modding forums. The only issue is that Chris’ guns were not properly animated, so they will float behind him if holstered.
Since it took some digging to find the Chris character model, there is no official word on what it might be used for, if at all. Capcom has said that it would be interested inexploring more DLCforResident Evil 2if the remake is popular enough, so this could be the early beginnings of that.
At the same time,Resident Evil 2Remake does run on the RE7 graphics engine, which is where this Chris Redfield model was designed. Perhaps this is just a remnant from that game that slipped in either accidentally or on purpose.
Whatever the case may be, just the mere existence of Chris Redfield in aResident Evilgame is sure to have the rumor mill turning. Granted, this likely isn’t the Chris Redfield character model that fans would hope appears in the game, but this seems to be the direction Capcom is taking with the character moving forward and so this design is seemingly canon.
But in the end the Chris model could be nothing. However, if players found a Jill Valentine model, then that might be ahint towards the future.