It’s been a wild ride

This is it forMonaco. Pocketwatch Games has already talked about its next project — a real-time strategy game calledArmadaspecifically built for gamepads — and now that it has added a fourth, final chapter to the co-op heist game calledMonaco: Fin, “it’s time to move on.”

Recapping the past several years, lead developer Andy Schatzwrote in a blog postthat “EVERYTHING has changed” since development began in 2009. “My design philosophy, our lives, Pocketwatch, indie games as a movement, the internet as a whole.” He also calledMonaco“the culmination of lifelong dreams” for himself and producer/designer Andy Nguyen.

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As forFin, here’s Schatz’ description: “This campaign is brutally difficult (all eight levels are as hard asIdentity) and it concludes the story of the Gentleman and his nefarious crew.”

Monaco’s Final Chapter: Fin. And Farewell![Pocketwatch Games]

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