Employees must wash hands

Klei’s new misery colony simulatorOxygen Not Includedjust got a significant update, expanding on agriculture and adding in a brand-new germ mechanic. This naturally means more stress-vomiting for the duplicants you try to manage,because I’ve spent enough time in this gameto already know that diseases are going to spread like a wildfire.

So what else is included? On the farming side of things:

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-Grow mushrooms in your dank, filthy holes!

-Instead of just having a generic rating scale that affects yield, all crops have specific wants and needs. Don’t meet those? Well, I guess food isn’t included, either.

-A fancy new farming overlay so you can stop micromanaging your crops one-by-one.

The ghost at the end of the hallway

But did you really show up for mushroom farming? I mean, fungi are pretty fun, guys (I’m not sorry), but this update is about disease!

-Germs are everywhere. “New concentrations of disease in the world can be spread via touch, ingestion, breathing, sneezing, coughing, vomiting and more. Germs also react dynamically to their environment, multiplying in the conditions they like and dying off in the ones they don’t.”

Picking up the smiley face post-it off the broken mirror

-In ONI-fashion, there’s a fancy overlay to keep track of germs as they spread, which is pretty gross, really. There’s a reason we don’t have blacklights everywhere.

-Duplicants (dupes) fight off disease through a new “immunity” stat, and can perform medical aid upon sick Dupes as they lay in their sickbed.

John and Molly sitting on the park bench

-Diseases are being rebuilt from the ground up, starting with food poisoning (naturally), and the fun-sounding Slimlung.

There’s also some other miscellaneous stuff, like a water bottler to keep your minions from stealing water from just wherever, and a mysterious ruins biome, which I feel could lead into some insidious,Don’t Starve-like shenanigans down the line. It also adds in OSX support.

Close up shot of Marissa Marcel starring in Ambrosio

Oxygen Not Includedis only a few months into Early Access, with a long way to go, but it’s already a pretty ambitious project. The goal is still simply to survive, but with this update, that’s only gotten harder.

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse