It’s been roughly a week now since Nintendo’s Online service went live to the public. With the service, players are now required to have a subscription to play online multiplayer games and be able to upload their game saves to the system’s cloud storage. While there have been claims that cloud saves would be deleted permanently if a user’s subscription were to end, Nintendo has let players know this certainly will not be the case.

It appears as though there is no extra requirements to the re-subscription process in order to back up game saves again. While the best individual deal forNintendo’s Online Service costs $19.99 per year, a month’s worth of online features will only cost $3.99. Meaning if someone isn’t willing to commit to the full year but wants to still have access to the service, they could essentially pay for just one month’s worth of online in order to reset the countdown of their cloud saves being permanently erased.

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Switch owners who mainly play single-player games can breathe a sigh of relief knowing there’s a safety net in case they forget to renew their online subscriptions. Another time-based feature of the online service, the NES streaming library, requires players to login to their accounts every seven days so thatthey may continue playing gameson the NES Online catalog, and that’s not the only strange stipulation coming with the NES Library either. The NES Switch-compatible controllers also require users to verify their online subscription in order to purchase them, meaning all others are ineligible to buy them.

For those who might not be willing to spend the extra money in order to pay for online, there’s a way to exchangeNintendo Gold Points earnedfrom making purchases either on the eShop or Nintendo.com to pay for subscription time. So while there is a time limit to how long someone can go before losing their saves, there are multiple options available to get back into the online service to recover everything.