First week sales in Japan are shockingly low
Square Enix expresseddisappointmenta couple months ago with the performance ofDragon Quest Xon Wii, despite the MMO outpacing the sales and subscription retention ofFinal Fantasy XI, the most profitableFFever. With the release of the Wii U port around the corner, I was sure that those numbers would improve and turn Square Enix’s frown around.
The game released last week, at its opening sales were…not good. Only 33,302 units sold, which puts it right under the Vita port ofMuramasa: The Demon Blade. I wasn’t expecting super huge numbers, considering it’s a port and all, but aDragon Questgame doingthatpoorly!? That is really disappointing.
Of course, the cynics will say it’s because no one wanted aDragon QuestMMO — the hundreds of thousands of sales on Wii would say otherwise — but I insist that it’s because of the Wii U’s continued software struggles. The only other Wii U release that week wasGame & Wario, the first first-party title for the platform sinceNintendo LandandNew Super Mario Bros. U, and it only hit 22,491. Something needs to be done about this situation, but what?