I’d die for a double shot

A few years back on the fabulousPlay Deadpodcast, host Gabby DaRienzo spoke with Justin Kuiper of Route 59 games abouttheir in-development gameNecrobarista. Right from the start, it felt like a great mix of the visual novel and adventure genres set in an alternate Melbourne where the dead can talk with the living for 24 hours after their death. While I was immensely excited about the concept of the game, I knew it was a ways off so I put it out of my mind.

Thankfully we won’t have to wait long forNecrobaristaas it will launch on theSteam storefronton August 8. This is ahead of a planned launch for PlayStation 4 and Switch sometime in 2020. Accompanying this news, Route 59 also put out a new trailer to acquaint players with the world they will be able to explore.

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Ever sinceGrim Fandango, I’ve loved the setting of a land between life and death. No one knows what’s going to happen after we die, so the storytelling possibilities are endless. It’s such a ripe landscape to tell stories of love, loss, and in the case ofNecrobarista, coffee. I can wholeheartedly say that this looks to be one of those games that ticks some very niche boxes for me and I can’t wait to play it this August.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse